For teachers
Every game and every What Makes Me tour, ready for a classroom: a lesson card for each, a projector mode, and packs to print. Free, with no login, no class codes and nothing collected.
Projector mode
Put ?projector on the end of any game or tour's address, or use the Open on the projector button on its lesson card. It's big and landscape, and you set the pace: a game waits for you to press Next after each win, and a tour waits at the end of each chapter. Nothing is saved on the computer: no progress, no animal cards, and the game stays at the level you choose, so the next class starts fresh.
Every game also works with a keyboard or a switch, and has bigger pieces for the back row. Ways to play sets it up.
Class packs to print
Each pack has a lesson card for every game and tour in that area, each followed by its sheet.
- Letters and sounds (2 lesson cards, with their sheets)
- Writing (1 lesson card, with its sheet)
- Words (1 lesson card, with its sheet)
- Numbers (2 lesson cards, with their sheets)
- Shapes, colours and patterns (1 lesson card, with its sheet)
- Attention and self-control (1 lesson card, with its sheet)
- The world around us (12 lesson cards, with their sheets)
By curriculum outcome
Every outcome the games and tours practise, from the Early Years Learning Framework V2.0 and the Australian Curriculum v9, with the games and tours side by side. Each name opens its lesson card.
EYLF 1
Early Years Learning Framework V2.0: Children have a strong sense of identity (including an increasing capacity for self-regulation)
| Skill | Games | Tours |
|---|---|---|
| Paying attention | Stroopy, Hold It, Quoll! (soon), Dugong Remembers (soon), Whipbird's Whistle (soon) | — |
| Stopping yourself | Hold It, Quoll! (soon) | — |
| Calming down | Koala's Calm-Down (soon) | — |
| Naming feelings | Koala's Calm-Down (soon) | — |
EYLF 4.2
Early Years Learning Framework V2.0: Children develop a range of learning and thinking skills and processes such as problem solving, inquiry, experimentation, hypothesising, researching and investigating
| Skill | Games | Tours |
|---|---|---|
| Colours | Stroopy, A Match for the Patch (soon) | — |
| Holding something in mind | Spelling Bee, Pelican's Patterns (soon), Dugong Remembers (soon), Whipbird's Whistle (soon) | — |
| Noticing what's the same | A Match for the Patch (soon), Snake's Long and Short (soon) | — |
EYLF 5.1
Early Years Learning Framework V2.0: Children interact verbally and non-verbally with others for a range of purposes
| Skill | Games | Tours |
|---|---|---|
| New words | Spelling Bee, A Rhyme at a Time (soon), Blend It, Bandicoot (soon), The Big Summer Scene (soon) | — |
| Hearing single sounds | Dingo's Echo (soon), Syllable Stomp (soon) | — |
| Hearing syllables | Syllable Stomp (soon) | — |
EYLF 5.4
Early Years Learning Framework V2.0: Children begin to understand how symbols and pattern systems work
| Skill | Games | Tours |
|---|---|---|
| Telling look-alike letters apart | Ps and Qs, Waterfall | — |
| Knowing the letters | Ps and Qs, Sky Grass Dirt | — |
| Letter sounds | Dingo's Echo (soon), Blend It, Bandicoot (soon) | — |
| Patterns | Pelican's Patterns (soon) | — |
| Copying a rhythm | Whipbird's Whistle (soon) | — |
AC9AMU2D01
Australian Curriculum v9: Music, Years 1–2: develop listening skills and skills for singing and playing instruments
| Skill | Games | Tours |
|---|---|---|
| Copying a rhythm | Whipbird's Whistle (soon) | — |
AC9E1LY08
Australian Curriculum v9: English, Year 1: write words using unjoined lower-case and upper-case letters
| Skill | Games | Tours |
|---|---|---|
| Where letters sit on the line | Sky Grass Dirt | — |
| Forming letters | Follow the Numbat (soon) | — |
AC9E1LY13
Australian Curriculum v9: English, Year 1: spell one- and two-syllable words with common letter patterns
| Skill | Games | Tours |
|---|---|---|
| Spelling short words | Spelling Bee | — |
AC9EFLA08
Australian Curriculum v9: English, Foundation: recognise and develop awareness of vocabulary used in familiar contexts related to everyday experiences, personal interests and topics taught at school
| Skill | Games | Tours |
|---|---|---|
| New words | Spelling Bee, A Rhyme at a Time (soon), Blend It, Bandicoot (soon), The Big Summer Scene (soon) | — |
AC9EFLY08
Australian Curriculum v9: English, Foundation: form most lower-case and upper-case letters using learnt letter formations
| Skill | Games | Tours |
|---|---|---|
| Where letters sit on the line | Sky Grass Dirt | — |
| Forming letters | Follow the Numbat (soon) | — |
AC9EFLY09
Australian Curriculum v9: English, Foundation: recognise and generate rhyming words, alliteration patterns, syllables and sounds (phonemes) in spoken words (phonological awareness)
| Skill | Games | Tours |
|---|---|---|
| Hearing rhymes | A Rhyme at a Time (soon) | — |
| Hearing single sounds | Dingo's Echo (soon), Syllable Stomp (soon) | — |
| Blending sounds into words | Blend It, Bandicoot (soon) | — |
| Hearing syllables | Syllable Stomp (soon) | — |
AC9EFLY11
Australian Curriculum v9: English, Foundation: recognise and name all upper- and lower-case letters (graphs) and know the most common sound that each letter represents
| Skill | Games | Tours |
|---|---|---|
| Telling look-alike letters apart | Ps and Qs, Waterfall | — |
| Knowing the letters | Ps and Qs, Sky Grass Dirt | — |
| Spotting a letter quickly | Waterfall | — |
| Letter sounds | Dingo's Echo (soon), Blend It, Bandicoot (soon) | — |
AC9EFLY12
Australian Curriculum v9: English, Foundation: write consonant–vowel–consonant (CVC) words by representing sounds with the appropriate letters, and blend sounds associated with letters when reading CVC words
| Skill | Games | Tours |
|---|---|---|
| Spelling short words | Spelling Bee | — |
| Blending sounds into words | Blend It, Bandicoot (soon) | — |
AC9EFLY13
Australian Curriculum v9: English, Foundation: use knowledge of letters and sounds to spell words
| Skill | Games | Tours |
|---|---|---|
| Spelling short words | Spelling Bee | — |
AC9HPFM03
Australian Curriculum v9: Health and Physical Education, Foundation: participate in a range of activities in natural and outdoor settings and explore the benefits of being physically active
| Skill | Games | Tours |
|---|---|---|
| My body | Head to Toe, Tassie Devil (soon) | The Lub-Dub Club, The Huff-Puff Club, The Munch-Crunch Club, The Mix-Fix Club, The Drip-Drop Club, The Zip-Zap Club, The Five-Alive Club, The Tickle-Prickle Club, The Click-Clack Club, The Heave-Ho Club, The Snap-Trap Club, The Itty-Bitty Club |
AC9HPFP03
Australian Curriculum v9: Health and Physical Education, Foundation: express and describe emotions they experience
| Skill | Games | Tours |
|---|---|---|
| Naming feelings | Koala's Calm-Down (soon) | — |
AC9M1A02
Australian Curriculum v9: Mathematics, Year 1: recognise, continue and create repeating patterns with numbers, symbols, shapes and objects, identifying the repeating unit
| Skill | Games | Tours |
|---|---|---|
| Patterns | Pelican's Patterns (soon) | — |
AC9M1N01
Australian Curriculum v9: Mathematics, Year 1: recognise, represent and order numbers to at least 120 using physical and virtual materials, numerals, number lines and charts
| Skill | Games | Tours |
|---|---|---|
| Bigger and smaller | Bigger Than a Digger (soon) | — |
AC9M1N04
Australian Curriculum v9: Mathematics, Year 1: add and subtract numbers within 20, using physical and virtual materials, part-part-whole knowledge to 10 and a variety of calculation strategies
| Skill | Games | Tours |
|---|---|---|
| Adding and taking away | Number Ninja | — |
| Making ten | Ten in the Den (soon) | — |
AC9M2A02
Australian Curriculum v9: Mathematics, Year 2: recall and demonstrate proficiency with addition facts to 20; extend and apply facts to develop related subtraction facts
| Skill | Games | Tours |
|---|---|---|
| Adding and taking away | Number Ninja | — |
AC9MFA01
Australian Curriculum v9: Mathematics, Foundation: recognise, copy and continue repeating patterns represented in different ways
| Skill | Games | Tours |
|---|---|---|
| Patterns | Pelican's Patterns (soon) | — |
AC9MFM01
Australian Curriculum v9: Mathematics, Foundation: identify and compare attributes of objects and events, including length, capacity, mass and duration, using direct comparisons and communicate reasoning
| Skill | Games | Tours |
|---|---|---|
| Longer and shorter | Snake's Long and Short (soon) | — |
| Copying a rhythm | Whipbird's Whistle (soon) | — |
AC9MFN01
Australian Curriculum v9: Mathematics, Foundation: name, represent and order numbers including zero to at least 20, using physical and virtual materials and numerals
| Skill | Games | Tours |
|---|---|---|
| Reading numbers | Count on Me, Bigger Than a Digger (soon), The Big Summer Scene (soon) | — |
AC9MFN02
Australian Curriculum v9: Mathematics, Foundation: recognise and name the number of objects within a collection up to 5 using subitising
| Skill | Games | Tours |
|---|---|---|
| Seeing how many | Ten in the Den (soon), The Big Summer Scene (soon) | — |
AC9MFN03
Australian Curriculum v9: Mathematics, Foundation: quantify and compare collections to at least 20 using counting and explain or demonstrate reasoning
| Skill | Games | Tours |
|---|---|---|
| Bigger and smaller | Bigger Than a Digger (soon) | — |
AC9MFN04
Australian Curriculum v9: Mathematics, Foundation: partition and combine collections up to 10 using part-part-whole relationships and subitising to recognise and name the parts
| Skill | Games | Tours |
|---|---|---|
| Making ten | Ten in the Den (soon) | — |
| Seeing how many | Ten in the Den (soon), The Big Summer Scene (soon) | — |
AC9MFSP01
Australian Curriculum v9: Mathematics, Foundation: sort, name and create familiar shapes; recognise and describe familiar shapes within objects in the environment, giving reasons
| Skill | Games | Tours |
|---|---|---|
| Shapes | A Shape in its Place, Pelican's Patterns (soon) | — |
AC9S1U01
Australian Curriculum v9: Science, Year 1: identify the basic needs of plants and animals, including air, water, food or shelter, and describe how the places they live meet those needs
| Skill | Games | Tours |
|---|---|---|
| My body | Head to Toe, Tassie Devil (soon) | The Lub-Dub Club, The Huff-Puff Club, The Munch-Crunch Club, The Mix-Fix Club, The Drip-Drop Club, The Zip-Zap Club, The Five-Alive Club, The Tickle-Prickle Club, The Click-Clack Club, The Heave-Ho Club, The Snap-Trap Club, The Itty-Bitty Club |
| Australian animals | Dugong Remembers (soon), Syllable Stomp (soon) | — |
AC9SFU01
Australian Curriculum v9: Science, Foundation: observe external features of plants and animals and describe ways they can be grouped based on these features
| Skill | Games | Tours |
|---|---|---|
| Australian animals | Dugong Remembers (soon), Syllable Stomp (soon) | — |
PSC Self-management
Australian Curriculum v9: General capabilities, Personal and Social Capability: Self-management: goal setting, emotional regulation, and perseverance and adaptability
| Skill | Games | Tours |
|---|---|---|
| Paying attention | Stroopy, Hold It, Quoll! (soon), Dugong Remembers (soon), Whipbird's Whistle (soon) | — |
| Stopping yourself | Hold It, Quoll! (soon) | — |
| Calming down | Koala's Calm-Down (soon) | — |
