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For teachers · lesson card

Waterfall

Spotting a letter quickly, under the gentlest kind of time pressure · ages 4-7

Open on the projector The sheet to print

1. Warm-up, 5 minutes

Choose the letter of the day. Say its sound together, trace it in the air, and ask everyone to find one on the walls of the room.

2. The game, on the projector

The class calls "Catch!" when the right letter falls, and a helper catches it. Swap helpers after every three letters.

Projector mode is the game with ?projector on the end of its address. It's big and landscape, a win waits for you to press Next, and nothing is saved on the computer: no progress, no animal cards, no login.

3. Away from the screen

Each child gets a strip of newspaper headline and a crayon, and circles every one of the day's letter they can find.

Questions to ask

Curriculum

More detail, and every word it says: the page for grown-ups.