Pelican's Patterns
Patterns: spotting what repeats, and working out what comes next
How it plays
A row of shapes appears and is read aloud — circle, square, circle, square, circle… — and your child taps what comes next to pop it in the pelican's beak. Every shape in a pattern is a different shape, so it never depends on telling colours apart. It builds from two-step patterns (circle, square) to three things (circle, square, star) and doubles (circle, circle, square, square). It starts with two to choose from and offers more as your child gets them right; a wrong choice steps back quietly and the pattern is read again. "Hear it again" reads it any time.
What it's for
Patterns: spotting what repeats, and working out what comes next. Your child sets the difficulty on the first screen — how fast things move, how many there are — so the game meets them where they are rather than deciding they aren't good enough.
There is no score to lose, no timer running out on them, and no way to fail. A level ends when it's won. That's the only way it ends.
What it practises
- Patterns. Seeing what repeats and working out what comes next.
AC9MFA01 (Mathematics, Foundation); AC9M1A02 (Mathematics, Year 1); EYLF 5.4 (Early Years Learning Framework V2.0) - Shapes. Naming and sorting circles, squares, triangles and stars.
AC9MFSP01 (Mathematics, Foundation) - Holding something in mind. Remembering a word or a pattern for a moment while you use it.
EYLF 4.2 (Early Years Learning Framework V2.0)
The codes are from the Early Years Learning Framework V2.0 (for three- to five-year-olds) and the Australian Curriculum v9 (Foundation to Year 2). Each links to the official wording. Every skill, and the games for it.
What it costs, and what we collect
Nothing, and nothing. There is no account, no advertising and no tracking of any kind. Which games have been played is remembered on your own device and is never sent anywhere. The full version is here, and it's short.
Where it lives
Pelican's Patterns lives in The Bright Spot — shapes, colours and noticing. It works on a phone, a tablet or a classroom screen, and once it's been opened it keeps working with no signal at all.
