Little Roos
FreeNo adsNo sign-upsNothing collectedMade in the Blue Mountains

A Shape in its Place

Telling shapes apart

Ages 3-6 Shapes, colours and noticing Free, no sign-up

How it plays

Shapes drift around a screen split into patches, one for circles, one for squares, and later triangles and stars as well. Your child drags each shape into its patch.

What it's for

Telling shapes apart. It adapts as your child plays: after a few rounds that go well it steps up a little, and after a couple of hard ones it quietly steps back. The level number only ever goes up. You can also set it up on the first screen: “How fast they wander”, “How many of each”, “Keep them where I put them”.

There is no score to lose and no way to fail. A wrong move is met with a gentle nudge, and a level ends when it's won.

Away from the screen: Shape spotting

About two minutes, with things most homes have.

  1. Walk round a room or the garden together.
  2. Find a circle (a plate), a square (a window pane), a triangle (a sandwich cut corner to corner).
  3. Draw one of each with a finger in the air.

Three questions to ask while they play

Play together

Things to say or ask

  • How many corners does it have?
  • Is that one round, or pointy?
  • Can you find a shape like that in the room?

Taking turns on one device: Take turns: one shape each. Say its name before you put it in place.

Talk-about cards: a question a day for a week, for the car or the dinner table. Print them, or read them from your phone.

If they find it hard

On the first screen, turn "How many of each" down, or tick "Keep them where I put them". Or try A Match for the Patch first: finding two that are just the same.

A sheet to print

Print the A Shape in its Place sheet

One A4 page, in black and white or colour.

From two to eight

Tiny Steps: made for two- and three-year-olds too. With Tiny Steps on, it stays on its gentlest level, a not-yet tap is never counted, and there's nothing to read.

Switch Tiny Steps or Big Steps on in Who's playing?, on the grown-ups' page.

What it practises

The codes are from the Early Years Learning Framework V2.0 (for children from birth to five) and the Australian Curriculum v9 (Foundation to Year 2). Each links to the official wording. Every skill, and the games for it.

What it costs, and what we collect

Nothing, and nothing. There is no account, no advertising and no tracking of any kind. Which games have been played is remembered on your own device and is never sent anywhere. The full version is here, and it's short.

A circle, a square and a star had a race, They ran round the room at a furious pace, They ended up muddled all over the place — So help them find A Shape in its Place!

Where it lives

A Shape in its Place lives in The Bright Spot — shapes, colours and noticing. It works on a phone, a tablet or a classroom screen, and once it's been opened it keeps working with no signal at all.

Updated

For grown-ups

Free learning games for children two to eight. Australian. No ads, no accounts, nothing collected.

Three ways to start

Six decodable books, in the order schools teach the sounds. Which book is next

Questions grown-ups ask

This device remembers what's been played. Another phone, tablet or computer starts fresh. Nothing is sent to us. Privacy

Everything for grown-upsA "we played this" cardFor teachers