A Match for the Patch
Finding two colours that are the same
How it plays
A grid of colour patches, each with a twin somewhere in the grid. Your child taps one, then finds its match. Picking is shown with an outline rather than a colour change, so it works for children who find colours hard to tell apart.
What it's for
Finding two colours that are the same. Your child sets the difficulty on the first screen — how fast things move, how many there are — so the game meets them where they are rather than deciding they aren't good enough.
There is no score to lose, no timer running out on them, and no way to fail. A level ends when it's won. That's the only way it ends.
What it practises
- Colours. Noticing and matching colours.
EYLF 4.2 (Early Years Learning Framework V2.0) - Noticing what's the same. Looking closely to find two that match.
EYLF 4.2 (Early Years Learning Framework V2.0)
The codes are from the Early Years Learning Framework V2.0 (for three- to five-year-olds) and the Australian Curriculum v9 (Foundation to Year 2). Each links to the official wording. Every skill, and the games for it.
What it costs, and what we collect
Nothing, and nothing. There is no account, no advertising and no tracking of any kind. Which games have been played is remembered on your own device and is never sent anywhere. The full version is here, and it's short.
Where it lives
A Match for the Patch lives in The Bright Spot — shapes, colours and noticing. It works on a phone, a tablet or a classroom screen, and once it's been opened it keeps working with no signal at all.
