Little Roos
FreeNo adsNo sign-upsNothing collectedMade in the Blue Mountains

Dugong Remembers

Remembering things in order: watch and listen, then do it back

Ages 3-6 Attention and impulse control Free, no sign-up

How it plays

A few water friends light up one after another, and the dugong says each name ("A jellyfish! An octopus!"). Then it's your child's turn: tap them in the same order. A wrong tap never tells off: "Watch again!", and the same order is shown once more, and there's a Watch again button any time. The friends stay in the same places for a whole level, because where they are helps you remember. It starts with two in a row and grows to six as your child gets the hang of it.

What it's for

Remembering things in order: watch and listen, then do it back. It adapts as your child plays: after a few rounds that go well it steps up a little, and after a couple of hard ones it quietly steps back. The level number only ever goes up.

There is no score to lose and no way to fail. A wrong move is met with a gentle nudge, and a level ends when it's won.

Away from the screen: What's in the bag?

About two minutes, with things most homes have.

  1. Put three things from around the house in a line: a spoon, a sock, a toy.
  2. Name them in order together, then cover them with a tea towel.
  3. Can your child say them back in the same order? Swap, and let them test you. Add a fourth when three is easy.

Three questions to ask while they play

Play together

Things to say or ask

  • Watch and listen first, then it's your turn.
  • What came first? What came next?
  • You remembered a long one!

Taking turns on one device: One player watches with their eyes, the other with their ears. Together, say the order before tapping.

Talk-about cards: a question a day for a week, for the car or the dinner table. Print them, or read them from your phone.

If they find it hard

Say the names along with the dugong, out loud. Saying things helps us hold them in mind. Or try A Match for the Patch first: remembering where things are, one pair at a time.

A sheet to print

Print the Dugong Remembers sheet

One A4 page, in black and white or colour.

What it practises

The codes are from the Early Years Learning Framework V2.0 (for children from birth to five) and the Australian Curriculum v9 (Foundation to Year 2). Each links to the official wording. Every skill, and the games for it.

What it costs, and what we collect

Nothing, and nothing. There is no account, no advertising and no tracking of any kind. Which games have been played is remembered on your own device and is never sent anywhere. The full version is here, and it's short.

The dugong drifts by with a jellyfish, then An octopus, a pelican, and then round again. She shows you the order, she says every name: Now tap them the same way, and win the whole game!

Where it lives

Dugong Remembers lives in The Dusty Red — attention and impulse control. It works on a phone, a tablet or a classroom screen, and once it's been opened it keeps working with no signal at all.

Updated

For grown-ups

Free learning games for children two to eight. Australian. No ads, no accounts, nothing collected.

Three ways to start

Six decodable books, in the order schools teach the sounds. Which book is next

Questions grown-ups ask

This device remembers what's been played. Another phone, tablet or computer starts fresh. Nothing is sent to us. Privacy

Everything for grown-upsA "we played this" cardFor teachers