Little Roos
FreeNo adsNo sign-upsNothing collectedMade in the Blue Mountains

Cockatoo's Loud and Soft

Listening for loud and soft, fast and slow

Ages 3-6 Attention and impulse control Free, no sign-up

How it plays

One of the Bush Band's animals plays four times. Ruby Roo asks "Is it loud or soft?" (or "fast or slow?"), and your child taps the picture: a big speaker or a small one, four dots close together or two far apart. They're the same pictures as the Bush Band's own buttons. A right tap says what it was; a not-yet tap plays it again. First loud and soft, then fast and slow, then both, closer together and with all six animals. Only the thing being asked about changes, so there's one thing to listen for.

What it's for

Listening for loud and soft, fast and slow. It adapts as your child plays: after a few rounds that go well it steps up a little, and after a couple of hard ones it quietly steps back. The level number only ever goes up.

There is no score to lose and no way to fail. A wrong move is met with a gentle nudge, and a level ends when it's won.

Away from the screen: Pots and pans band

About two minutes, with things most homes have.

  1. Find something to bang (a pot and a wooden spoon) and something to shake (a jar of rice with the lid on tight).
  2. Take turns: one of you plays, the other says "loud!" or "soft!", then "fast!" or "slow!".
  3. Swap, and try playing loud and slow, or soft and fast. Which is hardest?

Three questions to ask while they play

Play together

Things to say or ask

  • Was that loud or soft?
  • Can you make your voice soft like that?
  • Listen closely: fast or slow?

Taking turns on one device: One player listens with eyes closed and says the answer; the other taps it. Swap.

Talk-about cards: a question a day for a week, for the car or the dinner table. Print them, or read them from your phone.

If they find it hard

Loud and soft (dynamics) and fast and slow (tempo) are two of the first things children learn about music. Use the words about everyday sounds: "The rain's soft today", "That truck is loud!" Or try Whipbird's Whistle first: hearing long and short sounds before loud and soft.

A sheet to print

Print the Cockatoo's Loud and Soft sheet

One A4 page, in black and white or colour.

From two to eight

Tiny Steps: made for two- and three-year-olds too. With Tiny Steps on, it stays on its gentlest level, a not-yet tap is never counted, and there's nothing to read.

Switch Tiny Steps or Big Steps on in Who's playing?, on the grown-ups' page.

What it practises

The codes are from the Early Years Learning Framework V2.0 (for children from birth to five) and the Australian Curriculum v9 (Foundation to Year 2). Each links to the official wording. Every skill, and the games for it.

What it costs, and what we collect

Nothing, and nothing. There is no account, no advertising and no tracking of any kind. Which games have been played is remembered on your own device and is never sent anywhere. The full version is here, and it's short.

The cockatoo's loud when she squawks in the tree, And soft when she whispers a secret to me. The band can play fast, or go slow as can be: So listen, and tell me: which one can it be?

Where it lives

Cockatoo's Loud and Soft lives in The Dusty Red — attention and impulse control. It works on a phone, a tablet or a classroom screen, and once it's been opened it keeps working with no signal at all.

Updated

For grown-ups

Free learning games for children two to eight. Australian. No ads, no accounts, nothing collected.

Three ways to start

Six decodable books, in the order schools teach the sounds. Which book is next

Questions grown-ups ask

This device remembers what's been played. Another phone, tablet or computer starts fresh. Nothing is sent to us. Privacy

Everything for grown-upsA "we played this" cardFor teachers